A common combination is the simultaneous use of zapret and warp (launch sequentially to access warp), which also only complicates life, as well as errors or problems launching some software in the presence or detection of the windivert driver
Yeah, the driver itself is vulnerable and, even if a game allows you to play, you'll be placed into gray area lobbies. Generally speaking, the better hw security you have, the higher level of trust will be achieved in game.
I was experiencing similar issues and even dropped packets under high load on Windows and now offload routing to a dedicated machine. While hy2 isn't kernel level, it's AVX capable and i haven't observed meaningful latency issues with it. As long as your PBR rules are simple, a packet will be routed in time. IPv6 can also shave a couple of ms.
Zapret on Windows is hacky and even theoretically vulnerable to remote attacks, I'd avoid it.
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Yeah, the driver itself is vulnerable and, even if a game allows you to play, you'll be placed into gray area lobbies. Generally speaking, the better hw security you have, the higher level of trust will be achieved in game.
I was experiencing similar issues and even dropped packets under high load on Windows and now offload routing to a dedicated machine. While hy2 isn't kernel level, it's AVX capable and i haven't observed meaningful latency issues with it. As long as your PBR rules are simple, a packet will be routed in time. IPv6 can also shave a couple of ms.
Zapret on Windows is hacky and even theoretically vulnerable to remote attacks, I'd avoid it.